Computer Games Art
This dynamic course is designed to prepare students with an undergraduate qualification in the arts with the tools they'll need for using their creative skills in the fast-moving and exciting world of computer games development. The course is designed with industry practice at its heart and academic rigor to support your development. Game development pipelines will be explored and you'll become familiar with the development process. You'll also develop your expertise in the design and creation of the assets required to construct a fully-fledged game for a variety of platforms. Design, illustration, 3D modelling and animation all form the framework of the course, and you'll learn in an open environment on your own dedicated computer using the latest industry-standard development tools. You'll work on individual and group projects, having the opportunity to collaborate with other students across related disciplines within our Faculty of Media and Communication and the National Centre of Computer Animation (NCCA).
Modules include: computer animation principles; computer games techniques; computer games principles and techniques; moving image and practice and theory; group project; personal inquiry; Master's project.
|Qualification||Study mode||Start month||Fee||Course duration|
|MA||Full-time||September 2017||GBP 15,000 per Whole course (International)||1 Years|
|MA||Full-time||September 2017||GBP 8,000 per Whole course (Home/EU)||1 Years|
|Campus name||Town||Postcode||Region||Main campus||Campus||Partner|
|Talbot Campus||BH12 5BB||South West|
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