Edinburgh Napier University

Edinburgh Napier University

Game Technologies

The course contains modules on physics-based animation, computer graphics, concurrency and parallel systems, and advanced game engineering. You'll also develop skills in research and critical thinking, demonstrated in your MSc Dissertation and module projects. Principal topics include: Interactive graphics; physics-based animation; game production; concurrency and parallelization; artificial intelligence; interactive design; practices with emerging game technologies.

Entry requirements

The entry requirement for this course is a bachelor (Honours) degree at 2.2 or above. We look for applicants to have a background in computer science or a discipline with significant computing and/or mathematical content, such as computing, information systems, mathematics, engineering, systems engineering or physics in order to be eligible for the programme. We may also consider lesser qualifications if you have sufficient relevant work experience within the industry.

Course modules

Subjects include: computer graphics; concurrent and parallel systems; advanced software development; physics-based animation; computational intelligence; advanced game engineering; dissertation.

Qualifications

Qualification Study mode Start month Fee Course duration
MSc Full-time September 2016 GBP 3,750 per Year 1 (England) 1 years
MSc Full-time September 2016 GBP 14,690 per Year 1 (International) 1 years
MSc Full-time September 2016 GBP 3,750 per Year 1 (Northern Ireland) 1 years
MSc Full-time September 2016 GBP 3,750 per Year 1 (Scotland) 1 years
MSc Full-time September 2016 GBP 3,750 per Year 1 (Wales) 1 years

Campus details

Campus name Town Postcode Region Main campus Campus Partner
Merchiston Campus Edinburgh EH10 5DT Scotland

Get in touch

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Key information

Contact: 
Information Office
Telephone number: 
0333 900 6040