Nottingham Trent University
Computer Games Systems
This course is designed to meet the increasing demand for postgraduates with the high level skills needed to help create new computerised games for the leisure and education industries; students have the chance to learn a number of software engineering techniques for games, ranging from low level programming languages for fast games to high level and computer network environments for distributed games; this enables them to build and develop their specialist knowledge in the area(s) of gaming that excite their interest.
A UK Honours degree (minimum 2.2) or equivalent in computing, technology, engineering or science that includes development of programming skills in Java, C++ or similar; applicants with relevant employment experience or other relevant qualifications are also considered; international students need IELTS 6.5 (with minimum of 5.5 in reading, listening, speaking and writing) or TOEFL iBT 83 (with minimum reading:18, listening:17, speaking: 20, writing: 17). Other English language qualifications may be taken into consideration.
Modules include: 3 dimensional games algorithms; computing systems; 3 dimensional asset creation; games prototyping; artificial intelligence for games; advanced software engineering; research methods; major project.
All modules are assessed by coursework only.
|Qualification||Study mode||Fee||Course duration|
|MSc||Full-time||£ 5,510 per Academic year (home fees)||1 years|
|MSc||Full-time||£ 12,300 per Academic year (overseas fees)||1 years|
|MSc||Sandwich including industrial placement||£ 2,550 per Academic year (home fees)||2 years|
|MSc||Part-time||£ 2,760 per Academic year (home fees)||2 years|
|Campus name||Town||Postcode||Region||Main campus||Campus||Partner|
|Clifton Campus||Nottingham||NG11 8NS||East Midlands|
School of Science and Technology Admissions
0115 848 8351