Sheffield Hallam University
Games Software Development
Students gain the skills needed to become a programmer in the games industry on this technically oriented course. As well as increasing their knowledge of programming languages such as C++ and 3D software packages like 3D Studio Max and Maya, they also learn professional skills such as project management and the stages of game development. Students create a professional portfolio to demonstrate their skills to prospective employers.
Typically a degree in software engineering, computer science, mathematics, physics, games programming or related areas; students should have a strong motivation to develop software and a keen interest in technological developments; applications may also be considered from those who have 5-10 years suitable industrial experience in art, computing, programming or other relevant areas, and depending on educational background; knowledge or experience of the games industry is useful but not essential; students must also satisfy the university that they have an appropriate level of skill to succeed on the course by demonstrating competency with the C++ programming language; they complete a short multiple-choice test consisting of a series of questions about the C++ language and its associated execution behaviour; a suitable reference is also required; English language competence: students need to demonstrate appropriate English skills, which is typically shown by having either: completed a degree taught and assessed in English; an English GCSE at grade C or better; an IELTS score of 6.0 with 5.5 in all skills (or equivalent) is the standard for non-native speakers of English.
Modules include: graphics and animation; architectures and technologies for entertainment software; interaction design for entertainment software; C++ boot camp; postgraduate diploma; special techniques for graphics and animation; management of entertainment and software projects; integrated development project; multi-processing and parallel technologies; research methods; research-based product development; seminar programme.
Assessment methods include: continuous assessment; project work; dissertation.
|Qualification||Study mode||Fee||Course duration|
|MSc||Part-time||£ 3,100 per Academic year (home fees)||3 years|
|MSc||Part-time||£ 5,750 per Academic year (overseas fees)||3 years|
|MSc||Full-time||£ 6,200 per Academic year (home fees)||13 months|
|MSc||Full-time||£ 11,500 per Academic year (overseas fees)||13 months|
|Campus name||Town||Postcode||Region||Main campus||Campus||Partner|
|City Campus||Sheffield||S1 1WB||Yorkshire and the Humber|
0114 225 5555