University of South Wales
An Honours degree in a related field and/or substantial professional experience in a related field. You will be expected to have some experience of design, development and production processes, such as asset production, level design, programming or enterprise/production activity. You will be interviewed and expected to bring along a portfolio of work. Equivalent accredited international qualifications are acceptable. International students need to supply a CD or DVD of their work, or a link to their personal website, to evidence their ability. Commitment to study will be considered. Where possible, video-conferencing, Skype or other communication will be used to contact you. In general, international applicants will need to have achieved an overall IELTS grade of 6.5 with a minimum score of 5.5 in each component.
Modules may include: Design and Aesthetics, Technology and Engine, Contexts and Market, Playtesting, Prototyping and Evaluation, Major Project
You will study through a mixture of lectures and seminars. Guest speakers from within the industry will enhance your experience - these might be from within the areas of design, programming, development or enterprise. Towards the end of the course you will produce a final game with accompanying documentation that exemplifies the design process, play testing and evaluation, promotion and enterprise and, in addition, have opportunities to showcase your work towards publishing your final game.
|Qualification||Study mode||Start month||Fee||Course duration|
|MA||Full-time||September 2017||-||1 years|
|MA||Part-time||September 2017||-||2 years|
|Campus name||Town||Postcode||Region||Main campus||Campus||Partner|
|City Campus, Newport||Newport (Wales)||NP20 2BP||Wales|
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